TIME FOR SOMETHING NEW

I've been making video games professionally for almost twenty years. During that time I've been fortunate to learn from some of the most talented people in the industry. Now it's time for me go out on my own and make the games of my dreams.

Games are changing. They say to be successful today you need to be always online, always updating, always social. That's cool, but I miss making things that don't require an Internet connection to enjoy. I miss getting lost in worlds all alone. I want quiet, solitary experiences, where you make your own stories. I've created Wood Fired Games to make these kinds of games - games to be played next to a warm fire on a quiet night.

 

Wood Fired Values

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EMPOWER PLAYERS

Wood Fired Games is about stoking the fires of your imagination and giving you the tools to tell your own stories. These games will empower and challenge you to live the experiences that matter most to you.

BE A POSITIVE VOICE FOR CHANGE

Games can offer new perspectives and experiences that change the way we look at the world. Wood Fired Games is about encouraging mindfulness and compassion that we can harness to build a more sustainable, inclusive, and supportive society.

DON'T WASTE ANYONE'S TIME

Time is our most precious resource. Wood Fired Games is about respecting you and your limited time. No gimmicks or padded out content. No arbitrarily prolonged play sessions. All meat, no filler.

BUILD GAMES THAT LAST

Wood Fired Games is about creating games that are in it for the long haul. Games that offer loads of replayability and surprises. It is also about never requiring an Internet connection to play. As long as there is hardware that can run the games, you can play our games.

 
 
 

The Team

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STUART JEFF

I'm Stuart Jeff. Right now Wood Fired Games is just me. In time there will be others but for now I'm flying solo. Luckily, I've had the chance to do a little bit of everything during my time in the industry and I'm excited to try to build something from the ground up on my own.

I've worked on over a dozen released games through the years and several more that never saw the light of day. The two franchises you are mostly likely to have played are the Rise of Nations games and Kingdoms of Amalur: Reckoning. My most recent release was as the Design Director for Dropzone, a modern reinterpretation of the RTS.

 
 

Get Involved

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LET’S HANG OUT

Gather around because I've made a place for us to hang out and get to know each other. This will also be the first place that I spill the secrets and where I’ll pull playtesters from. Come on in! It's nice and warm.

GET THE NEWSLETTER

I'm sending out a monthly newsletter to let people know what I've got on the fire. This will be the best way to get inside information on games in development, access to early alpha builds, and more!

 

Want to Partner?

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NEED HELP ON YOUR PROJECT?

I’m funding Wood Fired Games by contracting with external game studios. I specialize in Unity development, rapid prototyping, game evaluation, project planning, and systems design. Please visit my consulting site to learn more.